Take the warden's key and enter the warehouse, then silently kill the two enemies up on these scaffolds. We need to grab the master key so we can get to the last chest, but first, leave the garrison and circle around the outside to get the second (2/2) Helix Glitch. The last one cannot be accessed until after we start the assassination at the vantage point. Get another (5/6) Chest underneath the vantage point itself. Before you reach the vantage point, stick to the eastern and northern edges of the garrison and collect two more (4/6) Chests as well as the (1/1) Locked Chest. The second (2/6) Chest is at the dried-up docks below the second ship. Head to the next ship and talk to the prisoners there as well. Enter the ship and talk to some of the hostages about who brought them here. Our first (1/6) Chest is on the deck and the first (1/2) Helix Glitch is at the top of the first ship's flagpole. Head to the first ship and use brutal takedowns, spikes, and fear bombs to frighten enemies you only have these two big ships to frighten at least four enemies. There are some more collectibles we'll have to grab during this memory. The last few types of associate activities are unlocked after this memory.
Free Weaversbrook's son and hear what he has to say: There are some hostages for Jack at the Deptford Hulks. Eavesdrop on the conversation taking place and kill Jack's lieutenant so you can loot Jack's orders off of him. Drive Weaversbrook to where the gang has taken his son, then sneak in and kill the lookout first with a throwing knife or some other method. Quickly perform a brutal takedown on the brute so everyone disperses. Reach his general location and toss a fear bomb down onto his attackers. Weaversbrook, the man in the photo Lady Owers had. Letters of IntentĪbberline reluctantly points you in the direction of Mr. Try to purchase the treasure chest map first when you have the money. Just steal the carriage at the back of the manor to end the memory. On your way out, you'll have to escape without being detected. A clue resides on her body that leads to Jack's next victim. The (1/1) Locked Chest is actually in the room Owers is in just take its contents before you kill her. Rappel up to the top of the manor and get that second (2/2) Helix Glitch.Įnter from whichever side you want and grab those last two (6/6) Chests with relative ease. A wee ways northeast of these is our first (1/2) Helix Glitch. Go to the southern edge for two more (4/6) Chests. After you take note of these, head to the far west edge of the map and look for a second (2/6) Chest. There's a helix glitch in the center and a second normal chest at the south end of the manor. Circle around the mansion and use eagle vision along the walls (but don't enter it) so you can add a normal chest and a locked chest to your map. We're going to move counterclockwise to grab a few more collectibles - as long as you scare a measly 10 enemies, you have all the time in the world to get these. While a brute calms down allies, kill him to earn a trophy.ĭrop from the vantage point and use eagle vision to find a (1/6) Chest at a lower level. Additionally, you'll be taught that brutes are immune to fear and calm down their frightened allies. The location this memory takes place at has some collectibles that can only be obtained during this time (or replaying the memory). Feel free to unlock any skill of the three you can get. Three more associate activities will unlock after this memory. She'll say that the lady has taken off for Owers Manor. Hijack the carriage Nellie has been stuffed into, then stop the carriage and open the door for her. Drive after Nellie and scare at least three enemies before you approach Nellie at the brothel. Feel free to perform brutal takedowns along the way. Head to the closest brothel and ask around about Nellie.
Hers don't cause lethal damage for some reason. As you leave, you'll find that Evie has her own fear tools developed by the Indian Assassins. There are seven clues around the apartment to look at. Reconvene with Abberline and take a look at Jacob's place. Please save your money for the two treasure maps that cost £10,000 total. You can take care of these now or later, but finishing the story first will at least unlock everything else so it's out in the open. Bounty Hunts, Close the Fight Clubs, and Carriage of Justice total seven unique activities throughout the two boroughs this DLC takes place in.
Three associate activities will open up now. Investigate the scene's three crimes, then aim the ring's trajectory to the right of the tree here. Follow him to a carriage and drive with him to a murder scene. Autumn of TerrorĪbberline and Evie will discuss the situation at hand. Attack and chase your target until he runs away. Continue chasing your target, then learn about the death scream and spike.